View my portifolio:

willowitzy


Nael | 23 | (he/they)

Digital & Pixel Artist | Game Dev | Beginner Musician

OBS: I recommend reading all of my "About" and "Terms of Service" sections before considering hiring me. Be it for commissions or freelance work.

About

Hello! My name is Nael, I'm a digital artist from Brazil. I'm also a game dev, working on releasing my game called Orphaned. I like to work with illustration, pixel art, game design, storytelling and (web)comics. On my spare time I also code and make beats.

Please read!!

I have autism and ADHD. Those conditions are highly impairing, and ADHD (read as attention deficit hyperactivity disorder) brings me a lot of difficulties when dealing with deadlines and time management.
I'm also perfeccionist in ways I can't control very well, which makes me especially slow at my drawing process. This however implies that I'll do my best to provide a high quality artwork in the end.
With this in mind, if you have very strict deadlines, consider not hiring me. If it's simple stuff, like icons, busts or half bodies, it's easier to deal. But for medium or bigger illustrations, with background and multiple characters, coming with 1-2 week deadline won't serve me well. I will go ahead and say that I would like to have at least a month for these cases.
Strict deadlines and constant pressure makes me prone to have meltdowns and burnouts, and I have the right to prevent this by setting up boundaries.
If you don't have strict deadlines and focus more on the outcome of what you want, I might be a good choice for you.If you've read until the end and is interested in commissioning me, grab it below:

Contact

DISCLAIMER: My work is for personal use only.
If you have any questions at any point, feel free to send it below.


Original artwork

Games I've worked on the artwork

I have a few different passions when it comes to Game Development.
Which includes:

Game Design

Overall planning of video game aspects. Such as visuals and aesthetic, gameplay and user experience, narrative, level design, production, game rules, balancing, etc.

Storytelling

Writing is also one of my passions. Planning plots, characters and narratives inside games. This has been one of my biggest special interests since childhood when I started making comics. I have dozens of original characters and narratives prepared for them. I spend a huge amount of time just imagining how characters can connect and interact, their feelings and reactions, and I absolutely love writing dialogues.

2D Art & Pixel Art

Such as concept art, character design, cover illustrations, etc.
Everything you can imagine, given it's 2D.
I consider myself a pixel artist as well.
I've been a fan of retro aesthetic of video games that use pixel art ever since I played my very first Pokemon game, Pokemon Yellow.

Check my artwork:

2D Animation

I'm not a very good animator when it comes to regular digital art, but I really like animating sprite art.

Programming

I've started my code journey pretty recently ( 1 year ago, approximately). So I'm not a fantastic programmer, but I know some stuff.
I'm very familiar with GameMaker Studio 2 and I have had some experience with Unity, Godot and a game framework called LOVE2D (which uses Lua)
You can access some of my projects on Github below:

Audio

I'm still a beginner but I have also played around with game music and sound design.
Here's a recent creation:


So yeah, I have a lot of passion for many different areas of game development and I'm open to learn more!
As a solo dev, I had to learn many different things to make my video game. But when working in teams, I'd prefer to stick to one role.


Favourite Game Genres:
(1) RPGs/JRPGs
(2) Visual Novels
(3) Beat 'em up
(4) Puzzles
(5) Party games
(6) Fighting games
(7) Co-op
(8) Bullet hell
(9) Platformers
(10) TPS & Top-down shooters

Game Portfolio

Follower system and swap-character mechanic


Sans Shop (Fanmade)
using Kristal, a Deltarune Engine for Love2D


Multilanguage support for my game (Currently Portuguese and English)


Testing battle spawning and turn based combat


NPC pathfinding Implementation

(Proto) Name Creator


Other projects

Showcase of the visual novel-style educational game project made by university students as an extension project for University of Brasília (UnB).
Note: The game is all in Portuguese with no intention of translation.

Video game name: "Atitude Historiadora - Histórias no Quadradim".

In this project, I helped with game design, sound design, concept art and character design (all interactable characters were drawn by me).

Orphaned is a story-driven turn-based role-playing game set in a world ruled by magic where fantasy and reality blend, in which the player controls two orphan children in a search for clues that explain the disappearance of their parents. During the journey, they will encounter different characters going through their own hardships and the choice to help them or not can bring different outcomes.

Orphaned's visuals take inspiration from Steven Universe, as well as creators like Satoshi Kon, Junji Ito, and even David Lynch. It also brings inspiration from 90s anime, old Disney, as well as retro video games like The Legend of Zelda, MOTHER series, Pokemon and modern indie games like Yume Nikki and Undertale. The main visual goal is to create a nostalgic mood inspired by cyberfuturism, surrealism and fantasy.In the overworld, the player can explore different environments, going through villages and towns to find several NPCs to talk to, or even more hostile places, needing to sneak to survive, dodging and fleeing enemies or solving puzzles.
In the turn-based style combat mode, the player must use their magic in a creative and strategic way to overcome the opponents, each of whom have different inclinations.
But the main focus of the game is the narrative, with a vast worldbuilding to offer.This game is also made by queer people, so it has the LGBTQ community in mind. You'll find many LGBTQ characters along the way.Orphaned is programmed in GameMaker Studio 2 using GML language. Art is mostly made in Aseprite. Music is done in FL Studio.

My plan is to finish the game's prototype completely by the end of 2023. And start a Kickstarter funding hopefully beginning of 2024!

The game's production progresses in slow steps, mostly because I'm taking care of almost all parts of the development, including art, storytelling, music, programming and game design. I have a teammate but they're busy and nowadays has different life projects too, so currently all of it is done by me.Being a solo dev is cool, but it's also a demanding task so consider donating some money by buying me a Ko-Fi or clicking the button below (PayPal) if you like indie games.
(Alternatively, I also accept donations directly via Ko-fi :) It's the floating button on the left corner)

Find me below at Game Jolt, or Itch.io.

(If you still haven't, please consider reading "about" first)

I use Clip Studio Paint to draw. But don't worry because it's possible to save the file as a Photoshop Document (.psd). Some layer information (especially for Clip Studio's effect/correction layers) might be lost in the conversion, but I organize the file the best way possible in spite of this.

It's worth noting however that I charge extra 10 USD for jobs that require the drawing files. More of this in the RATES section.

I have some favourite types of work. Which includes:
- Character designing
- Children's book illustration
- Pixel art
- Icons/ Gift Art
- Fanart of media I like
I'm open for new stuff which I'm not familiar with, but I'll review your request first and I anticipate I might not accept it. I'm usually best at working with what I'm familiar with, and what motivates me at the moment.

>> IMPORTANT <<

My work is for personal use only.Know that by choosing to commission me you're agreeing to all of my Terms of Service.If you would rather that I not post the finished commission on my art galleries, such as Instagram or Tumblr, please let me know!

If after reading my Rates and Terms of Service you still feel like you have something to discuss, feel free to DM me at any of my social media accounts or email me at willowitzy@gmail.com

These rates are mostly based on single characters with one or two simple props, no background.That being said, extra things can be added, but it might increase the price.

Linework

LineworkRates (USD)Rates (BRL)
Bust/Icon$ 5,00R$ 10,00
Half body$ 10,00R$ 20,00
Full body$ 30,00R$ 40,00

Flats + Simple Shading

Simple shadingRates (USD)Rates (BRL)
Bust/Icon$ 10,00R$ 25,00
Half body$ 20,00R$ 35,00
Full body$ 40,00R$ 65,00

Full Shading

Full shadingRates (USD)Rates (BRL)
Bust/Icon$ 30,00R$ 60,00
Half body$ 40,00R$ 80,00
Full body$ 60,00R$ 120,00

This is valid for one (1) character.
An additional 80% will be charged for each extra character.

If you want the PSD or CLIP file with the layers organized so that you can make your own edits to the pic, I'll have to charge extra 10 USD.

When asking for a character commission, try to be the most clear, objective and accurate when communicating your requests. Be specific while describing posing, facial expression, color mood, etc. If you don't have a clear picture of the drawing in your head, you can leave it up for my creative freedom.My time window for responding emails is 1-2 working days. If you have something more urgent or quick to talk about, send a message via social media and flag it as such. I highly value my privacy and seeing someone constantly charging me makes me anxious, that's why I'd like communication to be kept to what's important.
Brief, however effective.
Once I begin your commission, it may take up to a couple weeks, though within one week is more likely. I might DM or email you the sketch to see if I'm on the right track.If you are unhappy with an aspect of the finished piece, I can make one revision for no extra charge.If I feel that I can’t complete the commission for whatever reason, I will refund you ASAP!

Will drawWill not draw
Original charactersNSFW
Canon characters from mediaMild suggestive
Ships (if not problematic)Gore
Furry / AnthroHateful symbols
Pets (such as dogs, cats, etc)Offensive themes
Props3rd-point perspective
Basic backgrounds (starts at $5)Vehicles

I reserve the right to decline a commission if it makes me umconfortable.

If all of that is okay to you, be my guest to talk about your request! Know that by hiring a neurodivergent person you're doing god's work.

If you're a person:

Payment has to be through PayPal. Since I'm from Brazil, I can't have accounts in sites such as Cash App.
To make it easier, I recommend going to my Ko-Fi and ordering a commission from there, because everything is already set up.

If you're a company:

Payment through Upwork, which is a freelance site. It emits invoices and stuff, which is important to me if I'm hired/working for a company. If you don't have an account there, please make one. It's really easy.
Alternatively, I also use Fiverr.
Full payment first or 50% first and 50% later.